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3rd International Conference on Computers and Games (CG'02)

July 25-27, 2002

Edmonton, AB, Canada

Computer Science

Host: University of Alberta
Homepage: http://www.cs.ualberta.ca/~cg2002/
Email: cg2002@cs.ualberta.ca

Description:
The biennial Computers and Games conference series is a major international forum for researchers and developers interested in all aspects of artificial intelligence in computer game-playing. After two terms in Japan, the conference will be held in North America for the first time. Starting this year, we are extending the scope to include commercial games such as sports games and role-playing games.

Relevant topics include, but are not limited to:

the current state of game-playing programs, new theoretical developments in game-related research, general scientific contributions produced by the study of games, AI techniques applied to games, such as machine learning, heuristic search, knowledge representation, data-mining, and path finding, social aspects of computer games, cognitive research on how humans play games, and issues related to networked games.

Date received: November 19, 2001


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